Rivan first learned 3D art from his mother who creates art for her own game development efforts. He worked as a worldbuilder on the Pantheon: Rise of the Fallen project for about six months, where he learned to use World Machine for terrain creation. He has since taken his 3D modeling skills to the next level and learned how to use new programs to modify and create 3D art for 3D printing projects.

3D Art Software Programs

Milkshape

Fragmotion

Meshmixer

Tinkercad

World Machine

Sculptris

Wow Model Viewer

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