Rivan is a self-taught programmer with a passion for creating games. He started programming games in Scratch when he was 11 or 12 years old and has since taught himself Python, C#, and MySQL. He has experience working with Unity 3D, Bigworld, Unreal, and Torque game engines. His favorite is Unity 3D. He has written several design documents for game ideas that he has invented, and is currently working on his own VR game title, “Cosmetry.”

He is adept with computer hardware as well, having been trained by his father who is a System and Network Administrator. He can assemble, troubleshoot, and repair PC computers, and install home networks. He has a talent for fixing things, and figuring out how they work. He helped assemble our 3D printer, and continues to help with troubleshooting problems as they arise.

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